Sougo Okita All Star

Yellow Attack
COST: 58

Sougo Okita All Star is a Yellow Attack Fighter that is originally part of the All Star roster.

LEADER SKILL

Increases Yellow element Fighters' ATK by 25%, and Critical Rate by 11%.

SKILLS

Active

Did you notice?

  11.8s
Level 5
Inflicts DMG equal to 537% of ATK to an enemy. Becomes immune to DMG for 3s.
Show More Levels ↓
Level 4
Inflicts DMG equal to 521% of ATK to an enemy. Becomes immune to DMG for 2.5s.
Level 3
Inflicts DMG equal to 506% of ATK to an enemy. Becomes immune to DMG for 2s.
Level 2
Inflicts DMG equal to 491% of ATK to an enemy. Becomes immune to DMG for 1.5s.
Level 1
Inflicts DMG equal to 477% of ATK to an enemy. Becomes immune to DMG for 1s.
Active

Kill 'em

  12.2s
Level 5
Inflicts DMG equal to 553% of ATK to an enemy. Gains Super Armor for 3s when using a skill.
Show More Levels ↓
Level 4
Inflicts DMG equal to 537% of ATK to an enemy. Gains Super Armor for 2.5s when using a skill.
Level 3
Inflicts DMG equal to 521% of ATK to an enemy. Gains Super Armor for 2s when using a skill.
Level 2
Inflicts DMG equal to 506% of ATK to an enemy. Gains Super Armor for 1.5s when using a skill.
Level 1
Inflicts DMG equal to 491% of ATK to an enemy. Gains Super Armor for 1s when using a skill.
Active

So, annoying.

  12.3s
Level 5
Inflicts DMG equal to 560% of ATK to an enemy. Reduces the cooldown of [So, annoying.] by 2.2 second(s) when a skill lands a Critical Hit.
Show More Levels ↓
Level 4
Inflicts DMG equal to 544% of ATK to an enemy. Reduces the cooldown of [So, annoying.] by 1.7 second(s) when a skill lands a Critical Hit.
Level 3
Inflicts DMG equal to 528% of ATK to an enemy. Reduces the cooldown of [So, annoying.] by 1.2 second(s) when a skill lands a Critical Hit.
Level 2
Inflicts DMG equal to 513% of ATK to an enemy. Reduces the cooldown of [So, annoying.] by 0.7 second(s) when a skill lands a Critical Hit.
Level 1
Inflicts DMG equal to 498% of ATK to an enemy. Reduces the cooldown of [So, annoying.] by 0.2 second(s) when a skill lands a Critical Hit.
Finish

Reason for Injury: 1 Shot from a Bazooka

  20.3s
Level 3
Inflicts DMG equal to 987% of ATK to an enemy.
Show More Levels ↓
Level 2
Inflicts DMG equal to 958% of ATK to an enemy.
Level 1
Inflicts DMG equal to 930% of ATK to an enemy.
Striker

[Striker Skill] Support Type

  1s
Level 5
Increases the active team members' Critical DMG by 30% for 10 second(s).
Show More Levels ↓
Level 4
Increases the active team members' Critical DMG by 25% for 10 second(s).
Level 3
Increases the active team members' Critical DMG by 20% for 10 second(s).
Level 2
Increases the active team members' Critical DMG by 15% for 10 second(s).
Level 1
Increases the active team members' Critical DMG by 10% for 10 second(s).

MAIN LINK

Attack power +7%
Critical damage +9%

HP +4% when defeating an enemy
HP -3%

Penetration +10%
Attack power +3%

Attack power +7%
Critical damage +9%

When HP < 30%, Attack power +7.5% Penetration +5%

STRIKER LINK

Attack power +7%
Critical damage +9%

Penetration +10%
Attack power +3%

When HP < 30%, Attack power +7.5% Penetration +5%

Attack power +7%
Critical damage +9%

HP +4% when defeating an ennemy
HP -3%

STATS

LEVEL 50 LEVEL 60 LEVEL 90 Core
HP 27303 36925 61996 0
ATK 3076 4133 6847 840
DEF 436 586 965 0
PENETRATION 531 664 988 192
CRITICAL RATE 4.5% 5.0% 6.5% 4.0%
CRITICAL DAMAGE RATE 112.9% 113.9% 116.9% 0%
GUARD PENETRATION 244 291 432 0
GUARD DEF 244 291 432 0

STATS

Level {{selectedLevel.level}} Core
HP {{selectedLevel.hp}} 0
ATK {{selectedLevel.atk}} 840
DEF {{selectedLevel.def}} 0
PENETRATION {{selectedLevel.penetration}} 192
CRITICAL RATE {{selectedLevel.critical_rate}} 4.0
CRITICAL DAMAGE RATE {{selectedLevel.criticam_dmg}} 0
GUARD PENETRATION {{selectedLevel.guard_penetration}} 0
GUARD DEF {{selectedLevel.guard_def}} 0

CORE EFFECTS

Continuous Damage Enhance Bleed
30% Bleed Attack DMG Increase
Penetration 192
192 Penetration Increase
Critical Rate 4
4% Critical Rate Increase
Skill Enhance Strike
6% Strike Skill Attack DMG Increase
Combo Time Increase 0.8
0.8 sec. Combo Duration Increase
ATK 840
840 ATK Increase
Strongest Swordsman of the Shinsengumi Lv. 3
Inflicts Bleed damage equal to 50% of ATK upon landing a Critical Hit.
Sadist Lv. 3
Increases Critical Rate and ATK by 15% for 7s during 10 or more Combos.(Cooldown: 7s)

PROFILE

GENDER
Male
HOMETOWN
Bushuu
DATE OF BIRTH
7/8
HEIGHT
170 cm
WEIGHT
58 kg
BLOOD TYPE
Unknown
FIGHTING STYLE
Sword (Kiku-ichimonji RX-78), Bazooka
HOBBY
Trying to take over as the Vice-Commander
DESCRIPTION
A man who is second to none when it comes to swordsmanship in the Shinsengumi. Unlike his clean-cut exterior, he has quite the dirty mind. He likes using bazookas and is constantly plotting to be the number two of the Shinsengumi. He puts a lot of effort into skipping his duties and is known sadist.