Paul Phoenix All Star

Green Attack
COST: 55

Paul Phoenix All Star is a Green Attack Fighter that is originally part of the All Star roster. He is part of the Tekken collab.

LEADER SKILL

Increases Attack type Fighter's ATK by 60%, decreases HP by 10%.

OVERVIEW

Paul Phoenix is a great alternative for those that are looking for a similar Attack Type leader aside from Orochi Iori. He is unfortunately time limited as a collab fighter and it is recommended that you try and pull him from the roulette if you have the resources.

Paul gives 60% Attack and -10% Hp to Attack Type allies. The small reduction in health is not too bad considering that your team is going to decimate enemies quickly in PvE content.

Unlike Orochi Iori, Paul has more a PvP friendly skill set. His S1 gives him instant counter attack or initiation attack with super armor. As long as he is standing, the skill will go through and will not be interrupted. This is huge for PvP.

His S2 gives him bonus critical rate upon usage, which is a nice increase in DPS. This also launches enemies into the air, allowing him to continue with his combos.

His S3 ignores guard and will help both in PvE and PvP situations against anyone that loves to guard. Situations in PvE I can think of are Tower of Trials bosses and Elemental Dungeon bosses. Also, his S3 can hit targets on the ground.

Another great perk in his core is that when he gets crowd controlled (stun, petrify, frozen), he heals for 15% hp over 5 seconds. He also can stun an enemy under the condition that his second skill lands as a critical hit.

His finisher skill is also decent. His support skill provides 10% crit rate to allies, which isn’t too bad and also isn’t amazing. Overall, he has a really good kit and the good thing is that you won’t have to grind for him.

Have a look below of Paul Phoenix face rolling expert Orochi in story mode in the corner:

Getting Paul

On average, getting Paul and his special skill card will cost about 3-4.5k rubies, depending on the luck of your roulette spins. Reddit user xArceDuce has mentioned that it takes about 120 spins on average to get him.

Now you about 20 days to get him. Assuming you did all your dailies and got the roulette tickets, you have 100 free tickets.  You just need 40 more tickets which you can buy via the roulette with 25 rubies per spin.

However, you can also get 10 tickets from the secret shop for 150 rubies every 6 hours, which is the much better deal. If you are patient and wait till the end of the event, he can be gotten for a 500-1000 rubies, which is a great steal considering what he offers.

His special card also can be crafted using his own souls (150). So in total the minimum expense of rubies is going to be at least 2000 rubies.

SKILLS

Active

Phoenix Smasher

  12.1s
Level 5
Inflicts DMG equal to 636% of ATK to an enemy. Gains Super Armor. Can be used when attacked. (Only while standing)
Show More Levels ↓
Level 4
Inflicts DMG equal to 617% of ATK to an enemy. Gains Super Armor. Can be used when attacked. (Only while standing)
Level 3
Inflicts DMG equal to 599% of ATK to an enemy. Gains Super Armor. Can be used when attacked. (Only while standing)
Level 2
Inflicts DMG equal to 582% of ATK to an enemy. Gains Super Armor. Can be used when attacked. (Only while standing)
Level 1
Inflicts DMG equal to 565% of ATK to an enemy. Gains Super Armor. Can be used when attacked. (Only while standing)
Active

Hang Over Combo

  10.8s
Level 5
Inflicts DMG equal to 653% of ATK to an enemy. Increases Critical Rate by 10% for 12s upon a successful attack. (Stacks up to 3)
Show More Levels ↓
Level 4
Inflicts DMG equal to 634% of ATK to an enemy. Increases Critical Rate by 8% for 12s upon a successful attack. (Stacks up to 3)
Level 3
Inflicts DMG equal to 615% of ATK to an enemy. Increases Critical Rate by 6% for 12s upon a successful attack. (Stacks up to 3)
Level 2
Inflicts DMG equal to 597% of ATK to an enemy. Increases Critical Rate by 4% for 12s upon a successful attack. (Stacks up to 3)
Level 1
Inflicts DMG equal to 580% of ATK to an enemy. Increases Critical Rate by 2% for 12s upon a successful attack. (Stacks up to 3)
Active

Rapid Fire to Phoenix Smasher

  12.6s
Level 5
Inflicts DMG equal to 664% of ATK to an enemy. 100% chance to ignore target's Guard upon landing a skill.
Show More Levels ↓
Level 4
Inflicts DMG equal to 645% of ATK to an enemy. 100% chance to ignore target's Guard upon landing a skill.
Level 3
Inflicts DMG equal to 626% of ATK to an enemy. 100% chance to ignore target's Guard upon landing a skill.
Level 2
Inflicts DMG equal to 608% of ATK to an enemy. 100% chance to ignore target's Guard upon landing a skill.
Level 1
Inflicts DMG equal to 590% of ATK to an enemy. 100% chance to ignore target's Guard upon landing a skill.
Finish

Finish 10 Combo Hits

  21.1s
Level 3
Inflicts DMG equal to 1117% of ATK to an enemy.
Show More Levels ↓
Level 2
Inflicts DMG equal to 1084% of ATK to an enemy.
Level 1
Inflicts DMG equal to 1053% of ATK to an enemy.
Striker

[Striker Skill]Support Type

  1s
Level 5
Increases the active team member's Critical Rate by 12% for 10 second(s).
Show More Levels ↓
Level 4
Increases the active team member's Critical Rate by 10% for 10 second(s).
Level 3
Increases the active team member's Critical Rate by 8% for 10 second(s).
Level 2
Increases the active team member's Critical Rate by 6% for 10 second(s).
Level 1
Increases the active team member's Critical Rate by 4% for 10 second(s).

ULTIMATE SKILL

Inflicts DMG equal to 1811% of ATK to an enemy.
Cooldown: 21.4s
PG Consumption: 5
LEVEL 1 LEVEL MAX
CP 223 582
HP 656 1711
ATK 291 742
DEF 166 464

MAIN LINK

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK+10% when HP>70%
Power Charge Rate +5%

ATK +2% for every 10 Combo (Stacks up to 3)
Power Charge Rate +7% when Power<2

ATK+9% when Power<2 HP+7%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

STRIKER LINK

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK +2% for every 10 Combo (Stacks up to 3)
Power Charge Rate +7% when Power<2

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

ATK+9% when Power<2 HP+7%

ATK +3% for every 10 Combo (Stacks up to 3)
Critical DMG +9% when HP<30%

STATS

LEVEL 50 LEVEL 60 LEVEL 90 Core
HP 28462 38482 64610 0
ATK 2946 3957 6557 1050
DEF 411 548 903 0
PENETRATION 589 744 1095 192
CRITICAL RATE 4.5% 5% 6.5% 0%
CRITICAL DAMAGE RATE 112.9% 113.9% 116.9% 24%
GUARD PENETRATION 244 291 432 0
GUARD DEF 260 310 460 0

STATS

Level {{selectedLevel.level}} Core
HP {{selectedLevel.hp}} 0
ATK {{selectedLevel.atk}} 1050
DEF {{selectedLevel.def}} 0
PENETRATION {{selectedLevel.penetration}} 192
CRITICAL RATE {{selectedLevel.critical_rate}} 0
CRITICAL DAMAGE RATE {{selectedLevel.criticam_dmg}} 24
GUARD PENETRATION {{selectedLevel.guard_penetration}} 0
GUARD DEF {{selectedLevel.guard_def}} 0

CORE EFFECTS

Combo Time Increase 1.2
1.2sec. Combo Duration Increase
Penetration 192
192 Penetration Increase
Biker Guy Lv. 3
Increases DMG of [Hang Over Combo] by 100% for 5s upon landing [Hang Over Combo], Stuns target for 3s upon landing a Critical Hit. (Cooldown: 20s)
Phoenix Lv. 3
Recovers HP by 3% every 1s for 5s when attacked while [Frozen/Stunned/Petrifed] (Rage Mode: Increases ATK by 40% and decreases damage taken by 30% when HP is 50% or less.)
ATK 1050
1050 ATK Increase
POWER GAIN 15
15% power gain increase
Skill Enhance Strike
8% Strike Skill Attack DMG Increase
Critical DMG 24
Increases DMG by 24% on a Critical Hit

PROFILE

GENDER
Male
HOMETOWN
USA
DATE OF BIRTH
4/3
HEIGHT
187 cm
WEIGHT
82 kg
BLOOD TYPE
O
FIGHTING STYLE
Integrated Martial Arts Based on Judo
HOBBY
Unknown
DESCRIPTION
The air in the arena became intense with the appearance of Paul Phoenix, the famous martial artist. And his opponent is none other than Kuma! "Kuma? Again?!" Pulling a chunk of his hair out, Paul cursed in frustration. However, his opponent Kuma didn't appear. In the end, the tournament announced that Kuma had forfeited, and Paul suddenly had a new opponent. "I finally get to fight a real person." Paul was pleased to hear the news, but his opponent was...